

America Metaverse Conference&Expo Expo Profile
America Metaverse Conference&Expo (Metaverse) is a place where innovators, marketers, and strategists can listen to and connect with the companies that are paving the way for the future of the Metaverse. Whether ready or not, the Metaverse will change the world as we know it in the next decade. Technology and communication companies are rapidly shifting their business towards helping support and realize the future, a wave of new suppliers is emerging to help organizations market new products in the vast virtual world and monetize them, while live entertainment companies and game developers are providing successful early use cases for the potential of the Metaverse.
Amid all this, almost every brand in the world is seriously considering what the Metaverse means for their business. What new opportunities will the Metaverse offer brands? How much demand is there for digital goods, virtual meeting spaces, virtual stores, and AR/VR-guided learning? How long will it take before this goes mainstream globally? Join us at the US Metaverse Conference (Metaverse) as we delve into these questions and help brands and businesses strategize for the next evolution of the digital age.
America Metaverse Conference&Expo (Metaverse) Virtual Reality industry is a new hotspot for information consumption, creating countless possibilities and surprises for our world. VR+ will become the future trend and will form three types of new industries: consumer VR industry, industry-specific VR industry, and specialized VR industry. (The content of this article belongs exclusively to Juzhan, no forwarding without permission)
Exhibitor List
America Metaverse Conference&Expo Range
VRAR Hardware: VRAR peripherals, data gloves, virtual reality headsets, spatial interaction balls, dual-view panoramic displays, CRT terminals - liquid crystal shutter glasses, data gloves, torque balls, joysticks, haptic feedback devices, force feedback devices, data suits, etc.
VRAR Software: Computer-aided design, motion capture systems, manufacturing and CAE software, analysis software systems modeling software, VR/AR development tools and various engines, computational visualization, etc.
Mobile Intelligent Terminal: Mobile phones, tablets, smart glasses, smart helmets, smart frames with 3D display functions, etc.
VR Peripheral Products: Foot input devices, simulated smell masks, virtual reality cameras, tactile jackets, etc.
Projection Systems and Equipment: Laser projectors, holographic film, holographic projectors, mini projectors, LED projection, 360-degree holographic image display, interactive electronic whiteboards, digital water curtains, CAVE projections, multi-channel dome projections, spherical projection displays, display screens, etc.
3D Shooting and Scanning: 3D stereoscopic shooting, 3D cameras, optical engines, panoramic shooting, 3D imaging instruments, 3D scanners, 3D measuring instruments, etc.
Education, Research & Content: Virtual reality, augmented reality, related research institutes, key laboratories, educational and training institutions, technical consulting service institutions, related publications, 3D film works, game animation works, 3D digital books, 3D program production technology, science and technology museums, 3-9D cinemas, exhibition experience halls, etc. (The content of this article belongs exclusively to Juzhan, no forwarding without permission)
America Metaverse Conference&Expo Booth Sales


America Metaverse Conference&Expo Ticket Sales


America Metaverse Conference&Expo Venue
America Metaverse Conference&Expo Booth price

Standard booth Configuration

Blank booth Configuration
America Metaverse Conference&Expo Process
1.Submit the business license of the company
2.Submit product picture and name
3.Receive exhibition presentation documents and booth drawings
4.Submit booth application form/Sign booth contract
5.Pay the contract booth deposit
6.Prepare for exhibition
Cooperation


Embedded Technologies
Internet Fair
