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Guangzhou Amusement Equipment Exhibition – China Amusement Expo GTICatalog consultation

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Fair basics
Guangzhou Amusement Equipment Exhibition – China Amusement Expo GTIPast exhibitors
- Arcade Games and VR Equipment: Huali Technology, Shiyu Technology, Zhanhui Animation, Kaichang Amusement, Shenghua Technology, Dacheng Animation, Bu'erjia Animation, Zhongyi Amusement, Duomei Toys, Xueqian Animation, Dixin Technology, Qicai Tiankong, Yingjia Technology, Yingpin Animation, Shixin Amusement, Fuyu Animation, Hongguan Entertainment, Weili Animation, Huatai Baishun, Baishun Animation, Jiu de Digital, Leyaoyao, Yunqu Technology, Zhongke Le Animation
- Children’s and Parent–Child Amusement Equipment: Aileyou, Lezhiyi, Tongnianzhijia, Liben Group, Mutong Group, Yonglang Amusement, Beiwang Toys, Qiaoqiao Education, Huaxia Amusement, Huadong Amusement, Qitelè Group, Kanglong Amusement, Kaiqi Group
- Mechanical Amusement Equipment: Jinma Amusement, Nanfang Culture & Tourism, Shibao Lai, Jiuhua Amusement, Dalang Amusement, Wolong Amusement, Liantai Amusement, Zhongye Amusement, Maixiang Amusement, Feiyou Industrial, Qitelè Group
- Water Park Equipment: Dalang Amusement, Daxin Amusement, Chaoliu Amusement, Wangming International, Guangzhou Haishan, Guangzhou Haihong, Langjing Water, Dayang Water
- Culture & Tourism and Theme Park Services: Shanshui Bide, Pubang Design, Lingnan Design, Chengdu Lifang, Shanghai Jigao
- Theme Park Planning and Design: Xidi International, China Jingye, Shenzhen Aoya, Palm Design, China Construction Design
Industry scope
Electronic Gaming Equipment:Includes lottery machines, simulation devices (racing, motorcycle, flight simulators, etc.), pinball machines, card games, fighting games, shooting games, shared consoles, basketball machines, punch/hammer machines, dart machines, hockey machines, rhythm game machines, and more.
Children’s Entertainment Equipment:Encompasses hands-on educational toys, sand/fish pools, small amusement machines, miniature ride-on equipment, career-experience attractions, bubble machines, water-spraying and ball-shooting devices, illuminated building blocks, remote-controlled models, naughty castles, trampoline parks, matrix slides, trendy sports facilities, and more.
Amusement Park Facilities and Attraction Equipment:Includes large-scale outdoor rides (rotating carousels, miniature trains, amusement vehicles, go-karts, bumper cars, Ferris wheels, roller coasters, pirate ships, pendulum swings, etc.), carnival booths, inflatable structures, landscape machinery and lighting installations, fiberglass products, and non-motorized equipment.
Digital Sports Equipment:Comprises indoor simulation sports (tennis, baseball, soccer, skiing, rowing, horseback riding, archery, etc.) as well as light-and-shadow-based recreational devices (such as hopscotch), laser tag and live-action CS games.
Project Planning and Design:Encompasses planning and design for research/sports centers, children’s/pet-friendly/adventure/cultural/rope-net/trampoline/water-park projects, escape rooms/mazes, bowling alleys, transportation towns, high-altitude exploration sites, theme parks, light festivals, wax museums, and other similar ventures.
Water Park Equipment:Includes sightseeing boats, bumper boats, water fortresses, river rafting systems, and related water park amenities.
VR/AR/MR and Smart Digital Products:Comprises immersive devices utilizing VR/AR/MR technologies (such as large-space VR environments, AR interactive projections, immersive cinemas, MR go-karts, etc.) along with smart digital products.
Vending Machines:Includes claw machines, capsule vending machines, fish-catching machines, and grabber machines.
Operational Support Equipment and Smart Retail Devices:Operational support includes access control systems, coin/token deposit machines, card readers, tables, chairs, cabinets, floor mats, printers, etc.; smart retail encompasses self-service devices such as phone case printing, ice cream/cotton candy/popcorn/pizza/sugar painting/beverage/candy/3D model printing/cotton stuffing/karaoke/storage services.
IP-Based Cultural and Creative Products/Gifts, Spare Parts, Tokens, Lottery Tickets:IP-based cultural and creative products/gifts include plush toys, trendy collectibles, food-themed items, toys, blind boxes, accessories, capsule toys, candies, IP-related merchandise, etc.; spare parts/tokens/lottery tickets comprise batteries, buttons, motherboards, motors, coin mechanisms, paper bill machines, claw machine grippers, light strips, screens, tubing, electric cylinders, capsule shells, bowling balls, and other components, alongside ocean balls, space sand, tokens, and lottery tickets.
Others:Include franchise operations, management services, IP licensing, creative design, software development, IoT technologies, amusement park management systems, and more.

