
Japan Tokyo VR/AR/MR ExhibitionXR Fair TOKYO
Japan Tokyo VR/AR/MR Exhibition Profile
The Tokyo VR/AR/MR Exhibition in Japan (XR Fair TOKYO) is a B2B event that brings together all services and technologies related to virtual, augmented, and mixed reality. As a key enabling technology for developing virtual worlds and digital twins, XR is attracting growing attention worldwide. The Tokyo XR Fair serves as the ideal platform for XR companies to showcase their latest offerings to industries such as entertainment, manufacturing, and marketing.
JuZhan has repeatedly organized participation by a number of high-quality exhibitors! At the Tokyo VR/AR/MR Exhibition in Japan (XR Fair TOKYO)you can experience premier AR and VR events, as well as XR conferences and activities. By attending nearby VR events, you can connect with the community, make new friends, and stay at the forefront of the latest virtual and augmented reality technologies, ideas, projects, and companies.
As one of Asia’s most authoritative exhibitions dedicated to virtual, augmented, and mixed reality, this event serves as a gateway to the Japanese and broader Asian markets, rapidly emerging as a global hub for XR.The Tokyo VR/AR/MR Exhibition in Japan (XR Fair TOKYO) is also the optimal trade platform for Chinese VR/AR/MR display companies seeking to enter the Japanese market.(Copyright of this content belongs to JuZhan. Reproduction without permission is prohibited.)
Exhibitor List
Japan Tokyo VR/AR/MR Exhibition Product Range
VR/AR Hardware:Display devices, input devices, data devices, tracking devices, tracking systems, positioning systems, and other trackers, etc.
VR/AR System Equipment:Immersive virtual reality systems, desktop virtual reality systems, augmented virtual reality systems, distributed virtual reality systems, etc.; visual perception devices, auditory perception devices, haptic feedback devices, and information processing systems.
VR/AR Technologies:Stereoscopic display technology, environment modeling technology, photorealistic real-time rendering technology, 3D virtual sound technology, real-time dynamic visual rendering technology, natural human–computer interaction technology, sensing technology, physical simulation technology, full‑realism 3D technology, real-time collision detection technology, etc.
VR/AR Production Equipment and Components:VR systems, supercomputers, monitors, micro‑projectors, video‑processing chips, micro‑projection components, sensors, cameras, optical lenses, and display panels; VR/AR software, modeling tools, development tools, web3D technology, cult3D technology, VRML virtual reality modeling language, panoramic imaging technology, etc.(Copyright of this content belongs to Juzhan. Reproduction without permission is prohibited.)
VR/AR Games:VR amusement parks, VR experiences, VR tourism, VR/AR driving simulations, VR modeling games, VR shooting games, digital cinemas, digital films, interactive multimedia, motion‑sensing interaction, 3D projection, dome‑screen cinemas, 360° holographic projection, five‑dimensional cinemas, VR film and television productions, etc.; as well as VR-based anime‑related content.
VR/AR Education:VR educational research, all‑in‑one VR learning devices, VR teaching systems, VR early childhood education, K12 curricula for elementary, middle, and high school students, intelligent voice‑based instruction, multi‑user large‑space courses, VR super classrooms, VR maker‑experience programs and solutions, future classroom solutions, VR super‑training facilities, VR career‑experience solutions, etc.; VR/AR applications in the home and real estate sectors: VR retail stores, VR panoramic scanning, VR home‑decoration exhibition and sales systems, VR property viewings, VR‑based general home‑improvement solutions, big‑data VR cloud service platforms, VR/AR interactive shopping guides, VR‑plus‑scenario e‑commerce, and 3D panoramic virtual environments, etc.
Japan Tokyo VR/AR/MR Exhibition Booth Sales


Japan Tokyo VR/AR/MR Exhibition Ticket Sales


Japan Tokyo VR/AR/MR Exhibition Venue
Japan Tokyo VR/AR/MR ExhibitionCommunity
Japan Tokyo VR/AR/MR Exhibition Booth price

Standard booth Configuration

Blank booth Configuration
Japan Tokyo VR/AR/MR Exhibition Process
1.Submit the business license of the company
2.Submit product picture and name
3.Receive exhibition presentation documents and booth drawings
4.Submit booth application form/Sign booth contract
5.Pay the contract booth deposit
6.Prepare for exhibition





















