
Guangzhou Asia VR & AR ExpoVR&AR
Guangzhou Asia VR & AR Expo Profile
The Guangzhou Asia VR & AR Expo (VR & AR) is the largest VR & AR exhibition with a global reach. The event has achieved excellent results and positive feedback, integrating and establishing a first-class business exchange and trading platform centered in Guangzhou and radiating across Asia.
The Guangzhou Asia VR & AR Expo (VR & AR) covered a total area of 20,000 square meters in its previous edition, featuring 300 exhibiting companies and attracting 30,000 attendees. Professional buyers and visitors discovered innovative, commercially viable, and practically applicable cutting-edge VR & AR technologies and products with significant industry value. The expo marked a major leap beyond pure entertainment, introducing novel exhibitors in multimedia applications, large-space positioning systems, film & TV production, holographic display systems, and AI exhibitions. It set new historical records in terms of diverse categories, multi-application implementation solutions, and a highly diversified exhibitor lineup.
Renowned exhibiting companies include industry leaders such as JD.com, HTC, DPVR, Royole, 51VR, Modoke, Heijing Technology, Foldspace, Gude Games, Hong Kong Jiamar, Yingdongli, Xiechuang Technology, Xuanjing Digital, Quanyinghui, Longcheng Electronics, Liudu Imaging, Chuansong Technology, and Shanpu Animation. These participants have jointly fostered a new blueprint for economic development and win-win growth in the VR & AR industry.
Exhibitor List
Guangzhou Asia VR & AR Expo Product Range
VR/AR Hardware: Display devices, input devices, data devices, tracking devices, tracking systems, positioning systems, other trackers, etc.
VR/AR System Equipment: Immersive VR systems, desktop VR systems, augmented VR systems, visual perception devices, auditory perception devices, haptic feedback devices, information processing systems.
VR/AR Technologies: Stereoscopic display technology, environmental modeling technology, photorealistic real-time rendering technology, 3D virtual audio technology, real-time dynamic visual rendering technology, natural human-computer interaction technology, sensor technology, physical simulation technology, 3D photorealistic technology, real-time collision detection technology, etc.
VR/AR Manufacturing Equipment & Components: VR systems, supercomputers, monitors, micro-projectors, video processing chips, micro-projection components, sensors, cameras, optical lenses, display screens.
VR/AR Software: Modeling tool software, development tool software, Cult3D technology, VRML (Virtual Reality Modeling Language), panoramic technology, etc.
VR/AR Gaming & Entertainment: VR parks, VR experiences, VR tourism, VR/AR driving simulators, VR modeling games, VR shooting games, digital cinemas, digital films, interactive multimedia, motion-sensing interaction, 3D projection, dome theaters, 360° holographic projection, 5D cinemas, VR film & TV, VR theme parks, VR racing, VR dancing, VR escape rooms, VR ACG, etc. (Copyright of this content belongs to Juzhan. Reproduction without permission is prohibited.)
VR/AR Safety & Science Popularization Series: Earthquake escape (campus/home scenarios), fire escape (campus/subway/home/office/hotel/library/dormitory/school bus/high-rise scenarios), legal education modules (drunk driving experience/drug prevention experience), emergency response (pan fire/stove fire/gas leak/induction cooker fire), traffic safety (pedestrian/non-motor vehicle/bus riding/traffic sign recognition), natural disaster avoidance (heavy rain/mudslide/earthquake & typhoon/sandstorm), fire extinguishing simulation (10-scenario extinguisher training), large-scale urban evacuation (urban ruin scenarios), VR party building, VR red tourism, etc.
VR/AR Education: VR education research, VR all-in-one learning machines, VR teaching systems, VR early childhood education, K-12 full-grade coverage (primary/middle/high school), intelligent voice teaching, multi-user large-space courses, VR super classrooms, VR maker experiences & solutions, future classroom solutions, VR advanced training, VR vocational experience solutions, etc.
VR/AR Home & Real Estate: VR showrooms, 720° whole-home decoration experience, VR panoramic scanning, VR home decoration exhibition & sales systems, VR smart home ecosystems, big data VR cloud service desks, shopping guide VR/AR interaction, 3D panoramic virtualization, etc.
VR/AR Application Solutions: Automotive manufacturing, equipment manufacturing, aerospace, national defense & military, healthcare, energy engineering, smart cities, smart education, smart tourism, lifestyle, etc.
Cutting-edge Tech: 3D scanning, air imaging, holographic interactive devices, mind-controlled UAVs, mind-controlled racing, 3D interactive projection, artificial intelligence, visual creative services, cutting-edge software, glasses-free 3D, etc.
Guangzhou Asia VR & AR Expo Booth Sales

Guangzhou Asia VR & AR Expo Ticket Sales

Guangzhou Asia VR & AR Expo Venue
Guangzhou Asia VR & AR ExpoCommunity
Guangzhou Asia VR & AR Expo Booth price

Standard booth Configuration

Blank booth Configuration
Guangzhou Asia VR & AR Expo Process
1.Submit the business license of the company
2.Submit product picture and name
3.Receive exhibition presentation documents and booth drawings
4.Submit booth application form/Sign booth contract
5.Pay the contract booth deposit
6.Prepare for exhibition


















