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Hong Kong Global Sources Consumer Electronics and Gaming & Esports Products ExhibitionCatalog consultation

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Fair basics
Hong Kong Global Sources Consumer Electronics and Gaming & Esports Products ExhibitionPast exhibitors
- Gaming and Esports Peripheral Brands: Daru DAREU, Wolf Spider AULA, Laisida PXN, VGN, Fuling FL·ESPORTS, Morphling, Maicong Mchose, Aiteke ATK, Titan Legion TITAN, Jinhetian Golden Field, Motospeed, Saitake, Oshid, darkflash, Togran, Leishen
- Smart Mobility Brands: Yadea, G-CYCLE, NAVEE, MAXWHEEL, F-WHEEL, DYU, HIBOY, CHIC, JINLIN
- AI and Smart Hardware Brands: Liulian Intelligence (AI PCs, glasses-free 3D notebooks, mini AI workstations), Acer, Lenovo, ASUS, MSI
- IP Collaborations and Innovative Brands: Shenzhen Qishun Innovation Technology (Qishun Innovation, Transformers Bumblebee IP collaboration products), Qi’ao Communications (etechgroups, original MEOWZART IP series), AKKO (IP-co-branded keyboards, blind box keycaps), MonsGeek (original IP product lines), Happi Class (Happi Town community blind box series)
Industry scope
I. Gaming and Esports Products (Core of the Gaming Show)
Esports Peripherals: esports keyboards, mice, headsets, speakers, chairs, monitors (high refresh rates/wide screens), game controllers, and esports PCs (cases) among others
Gaming Consoles and Accessories: portable gaming consoles, console accessories, wireless PC game controllers, console stickers, etc.
Immersive and Home Entertainment Devices: VR gaming setups (VR headsets, fitness equipment, simulation systems), home entertainment products (wall‑mounted TV stands, media players, interactive touch‑projection devices), and more
II. Consumer Electronics (Core of the Consumer Electronics Show)
Computers and Peripherals: computer systems (laptops, desktops), computer components (motherboards, graphics cards, memory modules), computer cases and accessories, cables and power supplies, networking products, etc.
Audio and Video Products: headphones, Bluetooth speakers, home audio systems, sound systems and accessories, recording equipment, video products, etc.
Automotive Electronics: dashcams, in‑car navigation systems, advanced driver assistance systems (ADAS), vehicle safety and entertainment systems, etc.
Outdoor Electronics: outdoor lighting fixtures, outdoor energy storage devices, personal electric mobility devices (electric bicycles, balance scooters, electric skateboards, etc.), along with related experience‑zone offerings
Commercial Electronics: servers, routers, intercoms and accessories, digital signage, ATMs/POS terminals, etc.
Power Supplies and Accessories: portable power banks, charging accessories, batteries, and other power‑related equipment
III. Electronic Components
Various electronic components (resistors, capacitors, diodes, etc.), semi‑finished battery products, connectors, and application‑specific solutions

